Grew up in Metro Detroit. A childhood spent with the Commodore 64, Batman comics, & the Transformers lead to a lifelong love of art & video games. Earned my first bachelor’s from the College for Creative Studies in graphic/fine art. First job out of school was designing the Midwest ad campaign for the Census Bureau.
Saved my money then moved to San Francisco in 2000 for the dot com boom. During that time I did a lot of graphic design freelance and post crash ran a photo lab in Berkeley, CA.
Went back to school in 2006 to study animation and visual effects. During my tenure at SAE Expression College I began teaching there, pitched my project the Pugman to Nickelodeon, and shot a short that played in festivals.
After school I went into the video game industry. At Telltale Games I saw several projects go from a wire-frame pitch to a Blu-Ray on the shelf at Best Buy. Worked on 11 shipped titles. After learning the pipeline I started my own company. At Buttercup Game Labs we successfully raised capital from angel investors and produced a demo. At the company I wore many hats from animator to creative director to game designer. Funding ran out and now the game has become a hobby.
After a decade in the Bay Area I decided to move to sunny Southern California. For the past few years I’ve been doing freelance by night and production art for a web/software company by day. I am always looking for new creative endeavors.